At a glance
- Players: 1–4 • Time: 20–40 min • Ages: 12+
- Core loop: draft → equip → attempt Trials with push-your-luck dice
- Win by completing Trials worth the most Breakthrough Points (BP)
In the shadow of a discovery that will reshape the world, labs compete to complete high-risk Trials. Assemble specialists, gather scarce resources, and push your luck to finish breakthroughs before rivals.
Art is placeholder; final components may change.
Each round, draft Specialists and Assets to prepare a Trial. Roll Lab dice to meet the Trial’s requirements. Push your luck for bonus BP, but too much Risk makes your team stand down. First to the BP target—or the leader after the final round—wins.